![]() ![]() I like if the modder included good instructions for the mod. ![]() I just don't like the way Giants uses to pan around the map and it can be frustrating trying to get the precise view and location I want. I then test it in a different save slot so if there are errors, I won't lose my game progression.Īnd to see if it looks right where I placed it. If I have to import something using the GE, I always make a copy of my original map. I don't what your meaning of a memory stick is referring to?Īre you talking about the mod? Or editing the map? His mod was labeled as a beta, so I am sure he is updating it at some point. Would it be best to save on a memory stick? You can search Youtube videos to see how to do this.ĭandare75 wrote:Thanks viper. Then move that building group in the screengraph window up to the "buildings" group just to keep it neat.īe sure you are comfortable doing this because you could screw up your map if it is done wrong. Then if the "File" tab, select "import" and load the mods "i3d" file and place it in the map where you want to place it. Then you would have to open the GE and open the map you want to use it is. ![]() You would extract the files and then add the unzipped folder to the "map" folder in the install folder of the game. There are no xml files in the mod so this would be an import with the GE. In the website description, which was in Italian, he did not state whether this is a placeable building or import with the Giants editor. ![]() I dowloaded the mod and took a look at the files. Dandare75 wrote:Thanks for that viper, downloaded this placed in mods folder, yet not in mods category in shop.do you know where this should be saved? Does it automatically load onto map? Many thanks again for your help ![]()
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